system-a mechanic first introduced in Fallout 3 that allows players to pause the game to target specific locations on an enemy's body to attack-will be used in Fallout 76 as a real-time system, though it will still allow players to specify targets on an enemy's body. Elements of previous Fallout games will be present and modified to work with the real-time game. Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers. These private servers will allow players to invite friends to play in order to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player's experience of the game. While the game is expected to launch with public servers only, game director Todd Howard revealed plans for private servers to be introduced sometime after the game's launch. All the servers for the game will be dedicated, with the player automatically allocated to one of them. Players may play individually or with a party of up to three others. It is scheduled to be released for Microsoft Windows, PlayStation 4, and Xbox One on November 14, 2018.įallout 76 will be Bethesda Game Studios' first online multiplayer game.
BESTHA STUDIOS FALLOUT 3 PRODUCT KEY SERIES
It is the ninth game in the Fallout series and serves as a narrative prequel to the series.
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Fallout 76 is an upcoming online multiplayer action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks.